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Vegasaur, EN, ESD


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  • Kód: VEGASAUR-EN-ESD
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Vegasaur

is an extension (plug-in) for Sony Vegas Pro (version 8.0, 8.1, 9.0 or 10.0), the professional non-linear editing system owned by Sony Creative Software. Using the Vegas engine and its built-in scripting functions, Vegasaur simplifies many editing processes and greatly boosts your productivity.

In fact, it allows you to produce quality material fast and effectively. It contains a large collection of advanced and convenient tools that enhance the functionality of Vegas Pro, helping you significantly reduce working time on large projects, while streamlining workflow.

Vegasaur also includes a set of helpful tools and scripts that automate many frequent editing tasks, saving you from tedious manual work. Vegasaur is tightly integrated with the Vegas Pro interface, allowing your full concentration on creative ideas.

Discover the unique features of Vegasaur and you will be absolutely convinced it is a must-have toolkit that makes using Vegas Pro so much easier, better and faster!

Transcoder

Transcoder is one of the most powerful and functional batch rendering tools available today. Actually, it is much more than just renderer. With an impressive processing capabilities it can automate many recurring production processes.

Text Generation Wizard

Text Generation Wizard is designed to create various titles, labels, countdown timers and so forth. For example, it can generate titles from regions or create open captions from closed captions.

Render Assistant

Render Assistant provides a set of additional actions, launched after the end of rendering. For example, it can turn off the computer, play a melody or send an email.

Snapshots

Snapshots offers an absolutely new way for working with project snapshots. No more worries about the current preview settings! You'll be amazed at how well it works for you!

Auditor

Auditor checks the current project for various problems and common mistakes made during editing.

Pan/Crop Assistant

Pan/Crop Assistant enhances the built-in pan/crop functions and brings a collection of tools that will make editing much easier, especially when dealing with many clips.

Presets Manager

Presets Manager provides a complete solution for exporting, importing or transferring almost all presets that are found in Vegas Pro.

Quick Properties

Quick Properties is perfect for quickly changing the various properties of events or media files. Also it dramatically simplifies tasks such as placing events on a timeline and creating transitions.

Markers

Markers greatly facilitates daily work with markers and saves you a ton of time. Create, convert, change, import, export markers in seconds!

1-Click Commands

This is a collection of about 40 one-of-a-kind scripts that provide a one-click solution for many common editing tasks, allowing more effective and efficient editing.

Backups

The Backups tool is designed to provide additional protection for projects from accidental loss or damage.

And many other tools!

Channel Mapping, Effects, Envelope Points, Freeze Frame, Photo Snapshot, Split Events, Voice Over, Archive Project, Project Properties, Projects History, Replace Media, Bookmarks, Select Events, Field Order Analyzer, Sweeper...

Transcoder

The Transcoder is one of the most powerful and functional batch rendering tools available today. Behind the easy-to-use interface are many subtle settings, providing a wide variety of choices that allow the successful performance of many different tasks. With an impressive processing capabilities it can automate many of the repetitive tasks you might run into.

Consider, for example, performing the following tasks:

  • Trim a few seconds from the end of multiple clips, add the desired video effect and convert them to several different video formats.
  • Quickly create a photo montage with pan and zoom movement, transitions, and aspect cropping.
  • Stitch the selected regions of the project, add overlay and prepare files for DVD.

All these tasks can be performed with just a few mouse clicks in Transcoder! This saves considerable time and provides relief from tedious manual work.

It allows you to render projects or selected timeline ranges to many output formats; convert hundreds of media files to a specified codec; generate slideshows with desired transitions and effects; apply leaders, trailers and overlays to your projects; and much more. The ability to save user settings (such as a list of renderers, effects, media properties, project templates, and so forth) as presets, allows the fast selection of desired options, saving a tremendous amount of time.

Unlimited Jobs Queue

The basic unit of work in Transcoder is the job. It consists of one or several media files, their properties, a render template, and other parameters. Multiple jobs can be created in one operation. Creating stitching jobs allows production of a single output file, joining multiple source files together into a single media file. This can be useful, for example, when building a photo montage. You can process projects, markers, regions, command markers, subclips, timeline selection and any existing or generated media.

Extensive Source Properties

You can specify the default properties that will be applied to all source media files in a job. The properties of each file can also be specified individually. This feature provides fantastic possibilities for processing files. For example, media files can be cropped to match your project, the images can be flipped and rotated, the playback rate can be reduced or increased, the selected transitions or desired audio/video effects can be applied and other functions.

The following properties are available:

  • Media: Field Order, Pixel Aspect, Rotation, Alpha Channel, Auto Rotate Digital Photos
  • Switches: Maintain Aspect Ratio, Reduce Interlace Flicker, Resample Mode, Invert Phase, Normalize, Loop, Mute Video, Mute Audio
  • Event: Undersample Rate, Opacity, Channel Remmaping, Starting Frame, Playback Rate, Length
  • Pan/Crop: Crop Aspect Ratio, Zoom In/Out, Flip
  • Fade In/Out, Transitions
  • Video FX / Audio FX

Renderers

For every job you can select the desired render templates that are to be used for rendering files. A list of selected templates can be saved as a custom preset, allowing specification of the required output formats with the click of a mouse.

Output

These options control where the results of the processing are sent. You can specify the following options:

  • Video Template: The project template, used during rendering. A standard project template can be chosen or a custom project template can be created. You can set the frame size of a project, the frame rate, pixel aspect ratio, field order and output rotation. To set a project properties to match the properties of the source media file, select the "Match Source Properties" option. In most cases a particular template will not need to be chosen, but it will be necessary for "stitching" jobs.
  • Pixel Format: Indicates whether video processing (compositing, scaling, previewing, rendering, and most video plug-ins) should be performed using 8-bit or 32-bit floating-point arithmetic. This allows overriding of the same setting of a source project.
  • Deinterlace Method: Determines the method used to render effects and deinterlace the two fields that make up a frame. If the option is not specified, the deinterlace method of a source project will be used.
  • Rendering Quality: Overrides the rendering quality that is specified in a source project.
  • Audio Resample Quality: Determines the accuracy with which audio files will be resampled and the quality of processing when time-stretching audio events.
  • Save Project Markers in Media File: Check this option to include markers, regions, and command markers in the rendered media file. The output file type must support this feature.
  • Use Project Output Rotation Settings: Select this check box if rendering a rotated project and want to use the Output rotation setting from the Project Properties dialog for a rendered file.
  • Stretch Video to Fill Output Frame Size: Check this box when rendering to an output format with a slightly different aspect ratio than the project's aspect ratio. This will prevent black bars from appearing on the top and bottom or sides of the output.
  • Enable Multichannel Mapping: If rendering to .wav, .w64, .avi, or .mxf format, select this check box to render a file with multiple audio channels. Note: The Channel Mapping command can be used to map the busses in a project to channels in the rendered file.
  • Output Folder: Specifies the folder where the output files will be placed.
  • Overwrite Mode: Determines the action to take if the output file already exists.

Powerful naming capabilities

These options control how output files are named. By default, Transcoder automatically name the files, based on the job's type, description etc. For example, if a job has a description, that description will be used as the name of the output file; or if each region is rendered as separate file the name of the region will be used as the filename.

The real power of this feature is that a custom name pattern can be specified, using a variety of special replacement patterns, also known as macros. Macros are specially formatted strings that can be used anywhere in the file name for automatic naming of the output files. In addition, naming patterns can be saved as presets, which will provide a one-click solution for file naming.

Background / Overlay / Leader / Trailer

You can easily add a background to your projects and media files. For example, you can add the background music to your slideshow or use the background for an underlying 4:3 video in a 16:9 project.

Overlay can be used for creating watermarks or station bugs. For example, a station bug can be created, that will be shown throughout a film, displaying the company's logo in the corner of each frame or periodically playing a specified audio file. Using Vegas projects as overlays, offers virtually unlimited opportunities for creativity and imagination.

When the job is rendered, the leader can be added before the source clips and the render length will be appropriately increased. Likewise, the trailer can be added after the source clips.

In addition, you can specify the properties of a background, overlay, leader or trailer. For instance, the duration of an overlay image can be set, its opacity adjusted, and other effects.

Video FX / Audio FX

These features allow the easy addition of video and audio effects to a movie. Please notice that the effects will affect the entire job (including any backgrounds, leaders, trailers and overlays), so if several clips are being "stitched", this will affect all of them. To add effects only to a particular clip, select this clip in the source list and adjust its properties.

Other powerful features

  • Background Rendering: This allows continuation of working with Vegas, while jobs are being rendered by a background process.
  • Jobs History: Displays a list of all jobs that have been successfully rendered.
  • Projects Generator: Creates a new Vegas Pro project based on the selected job. For example, use this feature to quickly build an advanced photo montage with pan and zoom movements, transitions and applied effects.
  • Render Assistant: You can specify the default preset that will be used during rendering. For instance, a special preset can be created for Transcoder that will shut down the system after processing the job queue. For details refer to the Render Assistant topic.
  • Import / Export: Allows the current job queue to be imported/exported from/to an external file. Thus, external files can be used as templates for new jobs.

Text Generation Wizard

Text Generation Wizard is the original tool for Vegas Pro software that can automate creating text events. It is designed to generate various titles, labels, countdown timers and so forth. For example, it can generate titles from regions or create open captions (also known as hard subtitles) from closed captions.

Consider the following scenario: You have created a slideshow project with hundreds of photos. Now you need to quickly label each image in a slideshow. Previously this required manually creating text media and entering the text. As you can imagine this is a very tedious and time-consuming process. Now this can be accomplished with a few clicks!

The tool generates regular text events with already embedded text, so you don't have to edit each event. The appearance of text depends on the selected preset. You are free to use one of the predefined Vegas presets or create a new one.

Also it allows you to create various kinds of counters. The user may decide whether the counter counts up or down, choose among different formats, select the value to start from, the speed of the counter or the interval between counter increments.

Titles can be generated in the following ways:

  • At Markers / Regions: Generates titles at markers, regions or closed captions. Now the task of creating hard subtitles is trivial!
  • At Events: This function makes labeling your clips easy and efficient. The following event properties can be used for titling:
    • Event Name
    • Media Comment
    • Media Name
    • Tape Name
    • Video Capture Comment
    • Recorded Date/Time
  • Import Subtitles / Text: The real power of this tool is the ability to import subtitles or text from external files. The following formats are supported:
    • DVD Architect Subtitles (SUB)
    • YouTube Subtitles (SBV)
    • SubRip Subtitles (SRT)
    • Comma Separated Values (CSV)
    • Tab Separated Values (TSV)
  • Counter: This function provides an easy way to add a video counter/time stamps to footages. It generates sequential numbers in different formats, such as decimal number, dates, and timecode. You can use this function to create counters of various kinds.

Render Assistant

The very first tool of its kind, Render Assistant provides a set of handy features during the rendering of projects and afterwards. Most of its functions are additional actions, launched after the end of rendering. For example, it can turn off the computer, play a melody or send an e-mail.

By default, Render Assistant is in active state and waits for rendering to begin. In this state, it does not consume any system resources.

Like many other Vegasaur tools, custom presets can be created for this tool.

Actions

  • Show Tray Icon: Shows Render Assistant's tray icon during rendering. Right click the icon to open a context menu.
  • Popup Messages: Render Assistant will show popup messages, indicating the status of rendering.
  • Show Percent: It will show the percentage of the rendering, instead of the standard static icon. The font and background colors can be customized.
  • Play Sound: Plays a sound file after rendering. Supported formats include wav, mp3, midi and any other format for which codecs are installed in the system.
  • Open in Associated Program: A rendered media file will be opened in its associated player.
  • Open Folder: Opens the folder where a file was saved.
  • Run Program: Allows any external program to be launched at the end of rendering.
  • Send E-mail: Allows an e-mail notification to be sent.
  • Shutdown Computer: Logs off the interactive user, shuts down the system, or shuts down and restarts the system.

Snapshots

This unique tool is designed to capture frames from a current project and from any video file. Vegas Pro offers two ways of taking snapshots: the current frame can be copied to the clipboard and the current frame can be saved as an image file. The Snapshots tool greatly enhances this functionality. It offers an absolutely new way for working with project snapshots. It dramatically reduces the time for creating snapshots that can be used in building slideshows, DVD menus or even on a website.

Creating snapshots

The main features of this tool are its powerful functions and its user-friendly interface. Just one click and you always get a shot with the highest quality without worrying about the current preview settings!

All the captured frames are displayed in the Snapshots window, which can be docked with any other Vegas Pro windows. Snapshots can be easily renamed, deleted, previewed, grouped by project and saved. You can specify the file type of the captured snapshot, the deinterlace method and other parameters. By collecting a series of still frames, the flow of a project can be immediately seen in the Snapshots window. Because snapshots do not depend on the current project, they will remain in the window even after a project is closed.

The selected snapshots can be easily added to a project. Just drag-and-drop them to a Project Media window or directly to a timeline!

Batch Capture

This tool allows you to batch capture frames from a current project or any number of external video files. Snapshots can be taken at markers, regions, command markers, bookmarks and specified time intervals. The scope for creating snapshots can be limited to an entire project, a timeline selection, selected regions, or events.

Saving Snapshots

It is possible to export snapshots to different graphic formats (bmp, jpeg, gif, tiff and png), for working with them in other applications. You can specify the folder for storing images, the desired image file format. In addition, a still-image sequence can be created.

Auditor

The Auditor tool is a great assistant for any editor! It checks the current project for various problems and common mistakes made during editing. The most mistakes are not intentional. For example, while moving an event, the opacity or volume line may also be accidentally moved. Without this tool, detecting that kind of error is very difficult to detect, which can result in excessively long rendering times.

Typically, this tool should be run when editing is completed, prior to rendering. The Auditor tool checks the current project and displays the list of all possible errors it found. And an editor decides how to proceed.

Also it helps resolve the problem. For every issue in the list, there are commands at the bottom of the window that offer a quick way to get rid of the problem or another action. Double click on any error to automatically launch the first command. Every type of problem has its own set of commands.

Audit Scope

  • All Tracks: The Auditor will check all tracks.
  • Selected Tracks: The Auditor will check only selected tracks.
  • Active Tracks (not muted): The Auditor will check only non-muted tracks.
  • Solo Tracks: The Auditor will check only solo tracks.

Audit Rules

The Auditor tool offers a large collection of check rules. Rules can be specified for use by the current project by clicking the corresponding check boxes in Options window. Unchecked rules are excluded from inspection. In addition, various sets of rules and their parameters can be saved as custom presets.

A rule can have a set of parameters that can be modified for fine-tuning the check.

The following rules are available:

  • Generated media properties: Finds all generated media whose properties do not match the project properties (frame size, pixel aspect ratio).
  • Image sequence integrity: Verifies that all images exist.
  • Offline media: Finds all missing media in the project.
  • Unquantized events: Indicates if a video event is not on a frame boundary. Note: Edits that do not occur on frame boundaries can produce undesirable visual results.
  • Audio level: Finds all events and tracks whose audio level is slightly different from 0 dB.
  • Bypassed effects: Detects bypassed effects in events, tracks and media.
  • Duplicated effects: Detects duplicated effects in events, tracks and media.
  • Duplicated events: Finds all events with duplicated media. This can be helpful when creating slide shows when it is suspected that pictures have been used multiple times.
  • Empty events: Indicates all empty events in a project.
  • Empty time slots: Detects all empty ranges on a timeline.
  • Event length: Finds all events whose length is slightly different from the corresponding media length.
  • Interlace problems: Analyzes the project for possible interlace errors.
  • Opacity level: Finds all events and tracks whose opacity level is slightly above 0% or below 100%.
  • Output aspect ratio: Detects all video events whose output aspect ratio doesn't match the output aspect ratio of a project.
  • Playback rate: Finds all events whose playback rate is slightly different from Normal speed (100%).
  • Punched-in events: Finds all punched-in events in a project. A punched-in event is created when a media file is added in the middle of another event. This event simply lies on top of any existing events on the track.
  • Rendering quality: Indicates that rendering quality option is set to Draft or Preview.
  • Short events: Detects all events that are too short.
  • Short fades: Finds all events whose fade lengths are less than specified values.
  • Short gaps: Detects all short gaps between events.
  • Short overlaps: Detects all short event overlaps.
  • Track pan position: Indicates all audio tracks whose pan position is slightly different from Center position.
  • Unsynchronized events: Indicates all video events that are not synchronized with corresponding audio events.
  • Empty tracks: Indicates all empty tracks in a project.
  • Overlapped markers: Detects all overlapped markers in a project.
  • Overlapped regions: Detects all overlapped regions in a project.
  • Project status: Indicates that a project is untitled or was not saved for a long time.
  • Unused media: Finds all unused media in a project.
  • Unused takes: Finds all events that have inactive takes.

Pan/Crop Assistant

The Pan/Crop tool is one of the most frequently used tools found in Vegas Pro. It is used to pan, rotate, move and flip clips, correct camera depth, or create motion on still images. The Pan/Crop Assistant enhances these features and brings a collection of tools that will make editing much easier, especially when dealing with many clips. The Pan/Crop Assistant enables greater productivity and facilitates more rapid completion of the hardest editing jobs. For example, use the Pan/Crop Assistant to create spectacular slide shows in wedding montages or other photo presentations; or use it to correct unexpected tripod tilts, and other tasks.

The extension contains a set of handy functions that can be applied to multiple events with a few clicks.

Picture-in-Picture

This simple to use, but extremely handy, tool allows creation of overlays and various picture-in-picture effects, including complex dynamic movements like the "Newspaper spin" effect, and many other effects.

You can set the PiP position, the scale of the picture, or the angle of rotation in a few seconds! Apart of that, you are able to specify how to flip the image or define the number of times the image should spin. In addition, you can create a moving PiP effect, changing the event over time. This is a very powerful feature for creating motion effects like Zoom In, Zoom Out, Newspaper Spin, horizontal or vertical movements (maybe with rotations), and other effects. And the best part is that all these settings can be saved as a preset!

Pan & Zoom

This tool allows fast creation of a photo montage with pan and zoom movement. This technique, also known as the "Ken Burns technique", is used to create the illusion of movement in video production from still imagery.

Enter the amount of zoom in and out, specify the angle of rotation, set the directions of the panning and you are done! For more advanced results you can specify the probability of rotation, freeze time, the speed of panning relative to the zoom and other options. Furthermore, you can enable the random mode, when the actual percentage of zooming and rotation will be individually calculated for each image.

Video Wall

Creates a "Brady Bunch"-style screen where multiple pieces of footage are placed on the one screen in tile form. To use this tool, place all desired events on separate tracks, one under the other. The following options are available:

  • Rows: The number of rows in a wall. In other words, this is the number of events that are placed vertically in each column of a wall.
  • Columns: Indicates how many events are placed horizontally in each row of a wall.
  • Center: If this option is checked, the entire video wall will be centered in the screen; otherwise, its alignment will depend on the specified Initial Point and Direction of placement.
  • Margin: Defines the space around the images, as a percentage of the total area of the image.
  • Direction: Specifies the direction of placement (horizontal or vertical).
  • Initial Point: Specifies the initial point of placement (Top Left Corner, Top Right Corner, Bottom Left Corner, Bottom Right Corner).

Keyframes

Allows the creation and editing of keyframes. The following commands are available:

  • Create: Provides a fast and easy way to create Pan/Crop keyframes. There are several ways to create keyframes: Evenly Distributed, Interval, From Markers, From Media Markers.
  • Flip: Flips the desired events. All other parameters of the keyframe (such as position, size or angle of rotation), are not changed. How the image should be flipped can be specified with the following options: None, Horizontal, Vertical, Both.
  • Interpolation: Determines the temporal interpolation how motion occurs over time. In other words, this is the rate of animation between two keyframe settings. Settings are: Linear, Hold, Slow, Fast, Smooth and Sharp.
  • Rotate: Specifies the angle of rotation in degrees. You can specify that the entered value is an absolute value or it is a relative value which will be added to the existing angle of rotation.
  • Scale By: Scales up or down the event, by entering a desired scaling factor.
  • Move by X: Pans the display left or right. Negative values move the video to the right; positive values move the video to the left.
  • Move by Y: Pans the display up or down. Negative values move the video down; positive values move the video up.
  • Width: Determines the width of Pan/Crop boundaries.
  • Height: Determines the height of Pan/Crop boundaries.
  • Smoothness: Adjusts the smoothness of the motion. In other words, this is the spatial interpolation (how motion occurs within the frame).
  • Stretch To Fill Frame: Enables media to fill the output frame; otherwise, the media will retain its original size and the area outside the Pan/Crop boundaries will be cropped.

Custom Effects

Pan/Crop settings of a selected event can be saved as a custom preset that can be re-used for other projects. This is a tremendously powerful and unique feature that allows creation of your own collection of complex dynamic pan/crop effects, which can then be applied with one push of a button. Creating sophisticated motion effects takes a significant amount of time and manual manipulation and having the ability to save them for later re-use is great time saver.

All you need to create a new effect is to click "Add" button and Pan/Crop settings of the currently selected event will be saved. You will be prompted for the name and description of effect. Click the "Apply" button to apply the effect to all currently selected events.

Common Options

These options are common for all tools that are found in the Pan/Crop Assistant.

  • Border: Indicates whether a specified border style is to be applied to each of the events. Custom borders can be made with the Sony Border FX.
  • Reduce Interlace Flicker: Specifies whether to turn the Reduce Interlace Flicker switch on or off for all selected events. This can be useful when still images have flickering or crawling edges while moving.
  • Crop: Crops media to match a specified aspect ratio, including the output aspect ratio of the project. This is very useful when working with different sources that have different aspect ratios. Select Match Output Aspect to apply the Pan/Crop Match Output Aspect setting to all selected events and to remove blank edges on the screen.
  • Safe Area: Specifies a percentage for the border size in the video's safe area. Typical values are: 10% - for video and 20% - for titles. Video within these areas will always be visible on a television monitor. If the value is set to 0%, video will use the full frame area, although some television displays may cut off information at the edges of the display. While this is less of an issue with new LCD panels, creating a safe area is still a good practice when creating video for broadcast or DVD delivery.

Presets Manager

The Presets Manager is a unique tool that provides a perfect solution for exporting, importing or transferring almost all presets that are found in Vegas Pro. Although the official utility from Sony Creative Software can be used for the same task (which is also named Presets Manager), it doesn't provide a complete solution and has fewer features. The Sony Presets Manager tool was designed to work with audio plug-in presets and plug-in packages only. A plug-in preset contains the settings for an individual plug-in. A plug-in package (aka FX package or FX chain) contains all plug-ins in the chain, as well as each plug-in's settings.

Supported types of presets

  • All kinds of plug-ins and plug-in packages (Video FX, Audio FX, Transitions, Media Generators)
  • Pan/Crop (including masks)
  • Track Motion (including 2D Glow, 2D Shadow, 3D Source Alpha and 2 to 1 Transforms)
  • Custom project templates
  • Custom render templates
  • ProType Titler (effects, gradients and collections)
  • Command marker presets

All presets can be packed into single vpb file that can be saved as a backup copy, transferred to another computer, or shared with friends.

Quick Properties

This tool is perfect for quickly changing the various properties of multiple events or media files. Just select the desired events or media files, specify properties and click the Apply button. Also it dramatically simplifies tasks such as placing events on a timeline and creating transitions.

Media

The Media tab enables changes to the following media properties:

  • Field Order: The field order of the file.
  • Pixel Aspect: The pixel aspect of the file.
  • Rotation: Choose a setting from the drop-down list to rotate a media file's orientation.
  • Alpha Channel: The alpha channel information for the file.
  • Tape Name: The name of the tape from which you captured the video. This property is especially useful in multicamera projects: Vegas Pro uses it to create a track for each camera.

Switches

The Switches tab will allow you to change event attributes (also known as "switches"):

  • Maintain Aspect Ratio: Prevents aspect ratio distortion (stretching of video frames), when the length-to-width ratio between the source media and project's frame size are not the same.
  • Reduce Interlace Flicker: This switch can be useful in cases where the source material didn't originate as video and contains extremely high spatial or temporal frequencies.
  • Resample Mode: Determines how video frames will be resampled, when the frame rate of a media file is lower than the project's frame rate.
  • Invert Phase: Reverses the phase of the sound data.
  • Normalize: Maximizes an audio event's volume without clipping.
  • Peak Level: This value will be used when you use the Normalize event switch.
  • Mute: Excludes the selected event from playback.
  • Lock: Locks an event so that it cannot be moved or edited.
  • Loop: Enabling the Loop switch on an event will allow you to drag the right edge of the event out and have it repeat the file over and over rather than inserting silence or last frame.

Events

This tab contains the following set of tools:

  • Undersample Rate: Used to simulate a lower frame rate. For example, if 0.5 is entered in the box, the event will play at half its original frame rate and each frame will be held twice as long as in the original media file, thus creating a strobe effect.
  • Opacity: Adjusts the transparency of an event, allowing it to fade in over a background.
  • Channel Remapping: Specifies how to treat the channels in an audio file. Channels can be mixed, converted to mono or swapped in a stereo file.
  • Gain: Adjusts an audio event's volume.
  • Starting Frame: This can be used for adjusting the start frame of the event, by entering a desired time interval. For instance, setting the value to 10 seconds causes an event to start at the 10th second. The contents of an event will shift, but the event will not move and its boundaries will not be changed. If the Adjust Length option is checked, the right edge of the event will be reduced by the same value, if necessary (to avoid a repetition of the media file at the end of the event).
  • Playback Rate: Adjusts the playback rate of a file, by speeding up or slowing down an event. For example, a setting of 1 will play at normal speed, while 0.5 will play at half speed. Check the Adjust Length option to accordingly change the length of an event.
  • Length: Changes the length of an event in one of three ways: increases the length by a specified value, decreases it or sets it to a desired value. If the Time Stretch option is checked, the playback rate of an event is changed to make it fit the new length. This has the same effect as Ctrl/dragging the out point of the event. Please note that changing the length of an event will additionally adjust the Pan/Crop keyframes associated with the selected event(s).
  • Extend to Cursor: Allows you to resize the clips on the timeline by dragging the selected edge to the cursor position. The opposite edge of the clip remains unchanged. This feature can be very helpful when creating various multilayered effects and it is necessary that all the clips start or end at the same time. Choose from the following modes: Default, Trim, Slip Trim, Time Stretch.
  • Velocity Envelope: Adds a velocity envelope to all selected events; modifies existing velocity envelopes; or deletes them all at once. You can specify the speed and type of an envelope. This tool also allows the addition of envelope points.

Fades/Transitions

This tab enables working with fades and transitions. For example, you can apply randomly selected transitions to a series of events or change the crossfade type and/or length.

  • Fade In/Out: Select to fade events in or out. For example, the opacity at the beginning and end of a video event can be adjusted to fade in or out over a background.
  • Crossfade: Select to overlap events. Crossfades between audio or video events can be easily created!
  • Type: Change a crossfade to use one of many combinations of fast, slow, linear, smooth, and sharp fade curves.
  • Length: The length of overlapping area between events (if creating transitions), or fade in/out length.
  • Transition: Adds, deletes or changes the Transition FX. This is a very powerful feature, because it allows creation of custom presets, applying of random transition, or deletion of existing transitions. To create transitions between events, a transition length must be specified; otherwise this function applies Transition FX to already overlapped events.

Placement

The Placement tab has a variety of options for arranging events and media files on the timeline. It easily allows creation of photo montages. It is great tool for such projects. You can place events by the following ways:

  • Side by Side: Places events on the timeline, one after another.
  • At Intervals: Places events on the specified time intervals.
  • At Every 'n' Marker: Places one event at each 'n' marker. This feature can be useful in photo montages. For example, this function can be used with the Markers tool to place photos on musical beats.

The following options are used to change duration of events so that an event's length fits the placement:

  • Cuts only: Changes duration of events so that no gaps exist. In case of side-by-side placement, events will be butted together, creating a cut from one event to the next.
  • Overlap: Creates overlaps of a length specified in the timecode edit box.
  • Gap: Creates gaps of a length specified in the timecode edit box.

In addition, you can place the events so that all of them are displayed within the specified timeline range:

  • Loop Region / Timeline Selection: Changes duration of events so that all the events are displayed within the timeline selection (or loop region)
  • Region: Changes duration of events so that all the events are displayed within the selected region. If there is more than one region in the project, the desired region will need to be selected when prompted.
  • Audio: Changes duration of events, so that all events are displayed within the duration of an audio track. If the project has multiple audio tracks, the desired music track will need to be selected when prompted.

Finally, the following options are available for fine-tuning the placement:

  • Sort: Rearranges the clips in the specified order. Events can be sorted by timecode, recorded date/time, in a random or in reverse order.
  • Start at Cursor Position: Starts the placement at the current cursor position. If left unchecked, the placement will start at the beginning of the first selected event.
  • Keep Existing Overlaps: All existing overlaps will be kept after placement.
  • Across Multiple Tracks: Adds the selected media files as events on adjacent tracks.
  • Use Existing Tracks: Media files will be placed on the existing tracks. Otherwise, a new tracks will be created.

Markers

Markers and regions are exceptionally important for many Vegas Pro editors. Vegas Pro has a rich set of tools to work with markers, but this extension significantly enhances these capabilities and greatly facilitates daily work with markers. It permits quick navigation, creation, editing, conversion, deletion, exporting and importing of all types of markers.

The main toolbar contains three colored buttons for quick search and navigation through markers, command markers and regions. These functions are very useful, especially in large projects.

Creating Markers

The Markers tool offers several methods of placing markers and regions on the timeline at the specified locations with a variety of naming options. For example, these functions can be used to create chapter points for a DVD or to indicate placement of pictures when building a slide show.

  • Support of all types of markers - regular markers, command markers, regions, CD markers, CD regions.
  • The powerful naming options. Depending on creation method, the selections are: No label, Timecode, Base Name, Source Label, Active Take Name, Media Comment, Media Name, Tape Name, Video Capture Comment, Recorded Date/Time.
  • Markers can be placed at the cursor position, at the specified intervals, at the desired events, on the musical beats. Also they can be inserted at even intervals, across a timeline.
  • Easy converting existing markers of a specified type to markers of any other type. In addition, you can convert from embedded media markers and regions, allowing extraction of them to the timeline.

Deleting Markers

The tool allows deletion of markers with ease. Just select the desired marker types and click the Apply button. Additionally, the interval at which the markers are deleted can be specified.

Import & Export

This function allows the export of selected markers or regions to an external file of the specified format. This can be useful if it's desirable to load and process project markers into external applications. In addition, you can import markers from files.

For instance, to build a DVD disk, markers can be saved as DVD Architect chapters and regions as DVD Architect subtitles. Or suppose that a project is frameserved to Cinema Craft Encoder; before doing that, project markers can be saved as CCE chapters file, in order to insert I-frame on these positions in the output mpeg file.

The following formats are supported:

  • Vegasaur XML: Saves markers in a file and reloads them from a file. All types of markers are supported. For example, this can be used to copy markers between projects.
  • DVD Architect Chapters / Media Markers: Creates a sfl file from the markers and/or regions in a project. This is especially useful if you forget to render the mpeg file with imbedded markers. These files can be generated any time after the final mpeg file is created.
  • DVD Architect Subtitles: Generates sub file from the named markers, regions or TEXT command markers. This file can be loaded in DVD Architect as subtitles.
  • YouTube Subtitles: Allows you to add captions/subtitles to videos you've uploaded to YouTube.
  • SubRip Subtitles: The SubRip (SRT) file format is supported by most software video players. This option allows you, for example, to import closed captions from subtitles or vice versa.
  • Comma Separated Values: CSV is a delimited data format that has columns separated by the comma character and rows separated by newlines. The values are enclosed in double quotes. For example, a CSV file might be used to transfer information from a spreadsheet to Vegas.
  • Tab Separated Values: TSV is a simple text format, similar to CSV. You can easily prepare closed captions in any text editor and import them to a timeline.
  • Text file: This is very powerful feature. It allows exporting markers or regions to a file of any text-based format. The contents of the exported file can be specified, by using special text labels (also known as macros). When exported, macros will be replaced by actual data. Vegasaur comes with a set of predefined presets that can be used as the basis for creating custom formats. In addition to the contents, file encoding (Default or UTF) and the file extension can be specified. And the best part is that all this information can be saved as a preset!

Miscellaneous Tools

These functions will perform a variety of editing tasks and, in some cases, can be extremely helpful, saving substantial time and effort.

  • Keep / Delete Events: This function will either keep all the media that is within specified timeline ranges of a project or delete the media within the same ranges, retaining all the media that lies outside the ranges. It can also ripple all other events to remove the gaps.
  • Adjust Position: This unique function changes the positions of markers or regions through a variety of options. You can move markers and regions to the left or to the right, set the specified distance between markers and regions, proportionally increase or decrease the distance between all selected markers and regions, change the length of selected regions, increase or decrease the length of the selected regions.
  • Renumber Markers: This will renumber all markers and regions in the project, so they will be ordered in numerical sequence.
  • Promote Media Markers: A one-click solution for extracting media markers (including closed captions) and regions to a timeline.
  • Quantize Markers: Detects all markers and regions that are not on frame boundaries and repositions them to the nearest frame boundary.
  • Join Regions: Merges all overlapped regions, as well as regions that are next to one other, into a single large region.

1-Click Commands

Vegasaur contains about 40 different commands that provide a one-click solution> for many common editing tasks, allowing more effective and efficient editing. Instead of repeatedly accessing these commands via several clicks through the menu bar, just insert the desired icon on the Vegas Pro toolbar, where it can be elegantly accessed with a single click. It makes running the commands fast and easy. Additionally, keyboard shortcuts can be assigned to further increase editing efficiency. These are called "1-Click commands", because with a single click an action is performed instantly.

All Scripts

Placing this command on the Vegas Pro toolbar provides one-click access to all the tools, extensions and scripts that are found in Vegas Pro. Clicking the button will open a menu that contains all available items. If you run scripts frequently, being able to access this feature will be extremely handy.

Auto Rotate Digital Photos

When taking photos using a digital camera, the orientation of some images might not be correct. When adding these images to a project, you have to go through each image and manually rotate them. Many newer digital cameras have an orientation sensor. When taking a photo, the orientation information of the sensor is saved together with the image data (EXIF metadata). This command reads this information and automatically rotates the photos. Just select the desired images in the Project Media window and run the tool. If no images are selected, all photos will be analysed and processed.

Back up the Project

This command immediately creates a backup copy of the current project. For more details see the Backups tool.

Bypass All Audio FX and Play

This command bypasses all audio effects on tracks, buses and assignable effects and starts playback. Omitting effects allows quick comparison of your project with and without effects and conserves processing power (to avoid potential playback problems). Using this command gives the same result as if you were to manually check the Bypass All Audio FX option from Options menu, click Play and then uncheck the option after playback has finished.

Close Gaps (Selected Events)

This command will delete all gaps between the selected events. The events will be placed together consecutively, creating a cut from one event to the next.

Close Gaps (Selected Tracks)

This command will delete all gaps on the selected tracks. All events on those tracks will be placed together consecutively, creating a cut from one event to the next.

Collapse Loop Region

Run the command to reset the loop region.

Create Bookmark

This will create a new bookmark at the current cursor position and add it to the Bookmarks window.

Create Nested Project (from Selected Tracks)

The command creates a new nested project based on all currently selected tracks. The selected tracks will be removed from the project and replaced by the nested project. This can be useful when working with large projects containing a large number of tracks.

Delete Inactive Takes

Takes allow you to associate multiple media files with an event. The "Delete Inactive Takes" command will delete all inactive takes from the selected events. You can hold down the Ctrl key to remove all takes.

Fade from Cursor

This command fades out the selected event under the cursor, starting from the current cursor position through the end of the clip.

Fade to Cursor

This command fades in the selected event under the cursor, starting from the beginning of the clip to the current cursor position.

Full Screen

This command maximizes the Vegas Pro window to a full screen view, providing more working space. Run the command again to return to a normal screen. Vegasaur saves the current state when closing the application and restores it on each running of Vegas Pro.

Goto

The Goto command provides convenient navigation on your project. Place this command on the Vegas Pro toolbar for one-click access to all markers, command markers, regions, CD markers, CD regions, bookmarks, and active custom commands (which have an opened dockable window). Note: hold down the Ctrl key while selecting a marker or region to make the timeline selection.

Join Events (Unsplit)

This command rejoins the selected adjacent events that have been previously split to multiple pieces. For the function to work, all selected events must be consecutive segments of the same media file. Several segments that are placed on different tracks and which refer to different media files can be selected and then unsplit in a single operation.

Match Event Length

This command sets the length of a generated media or image sequence to match the length of the event.

Match Output Aspect

This command crops the image so its size will completely fill the preview area. Use it to get rid of blank edges on the screen. This is very useful when all images mixed on a timeline come from different sources and have different aspect ratios. This function is a real timesaver when dealing with many events.

Match Source Aspect

This command matches the image aspect to the original aspect ratio. This feature should be used when you want to apply full photos over other montages and when it is acceptable for the photo's borders to be seen. This function is another timesaver when it comes to working with multiple events.

Original Size

After a video is placed on a timeline, Vegas Pro automatically resizes the event so it will entirely fill the video preview area, matching its size to the project frame size. While this is expected behavior, sometimes it is not desired, especially when placing small pictures like logos or lower third graphics. In those situations, if you want to show a clip in its native size, use this command to resize such clips to their original size.

Pan/Crop: Copy

This command allows you to copy Pan/Crop settings from a selected event to the Clipboard. Refer to the following command for additional details.

Pan/Crop: Paste

This unique and smart command (as well as the previous command) applies the Pan/Crop settings that have been copied into the Clipboard (using the Pan/Crop: Copy command) to all selected events. It allows you to quickly duplicate the Pan/Crop settings of one clip to others, without affecting other settings. The real power of this function is that the target events can differ from source events in size, length and aspect ratio. Vegasaur will automatically fit all Pan/Crop settings to the new events! Using them together, these commands can save significant time for some editing scenarios.

Pan/Crop: Reset

This command deletes all Pan/Crop settings from all selected events, resetting them to their default values.

Quantize All Video Events

This command forces all video events to snap to project frame boundaries, preventing a split from occurring in the middle of a frame. Edits that do not occur on frame boundaries can produce an undesirable visual result. For example, two events are split and moved together to create a cut; splits that are not at frame boundaries can produce a short dissolve in the rendered video.

Quantize Selected Events

This command forces selected video events to snap to project frame boundaries.

Quick Select

This command allows quick selection of events on a timeline, displaying all built-in and custom presets that are found in the Select Events tool. Hold down the Ctrl key (while selecting a preset) to keep current selection. For more detailed information, refer to the Select Events tool description. For maximum convenience, place this command on the Vegas toolbar.

Randomize Events

This command randomly rearranges the order of all selected events on a timeline. This can be useful when creating slideshows. Also you can use this command to swap two selected events.

Remove Effects

This command removes all existing effects from the selected events.

Remove Transitions

This command removes all existing transitions from the selected events and return them back to a standard crossfade.

Renumber Markers

This command renumbers all markers and regions in the project, so they will be in numerical order. The positions and labels are not modified - only the "number" for each will be reassigned. Hold down the Ctrl key to process markers and regions separately - first markers and then regions. Otherwise, each item will be renumbered sequentially, according to the item's position on a timeline.

Replace Bad Frame (with Next)

This command replaces a "bad" video frame under cursor with the next one (a "good" frame). A "bad" frame is a frame that has a noticeable problem, such as a dropout frame or something else. The target event must be selected before running the command.

Replace Bad Frame (with Previous)

This command replaces a "bad" video frame under cursor with the previous one. See the previous command for additional information.

Restore Audio/Video

This command allows the easy restoration of a missing audio or video part of all events that are selected. For example, the audio was accidentally or intentionally deleted and a decision was made later to restore it, select the matching video event and run the command. The corresponding audio portion of the media file that is contained in the video event will be restored and placed on a "Restored Audio" track. The video events are placed on a "Restored Video" track. Finally, this pair of events will be grouped together.

Sort Events Chronologically

This command rearranges all selected clips on a timeline in chronological order. This sorting is based on the recorded date and time of clips or photos. If recorded date/time is not available, the file creation date is taken into account. This tool can save you a tremendous amount of time when working with hundreds of clips on a timeline. For more sorting options use the Quick Properties tool (Placement tab).

Split Stereo to Mono

This command splits the selected stereo tracks on two mono tracks. The original track will become the left channel and a new (duplicated) track will become the right channel. This is useful when you want to treat the stereo audio as two mono channels and adjust them separately.

Sync Audio to Video

This smart command will synchronize an audio event with a corresponding video event. This can be helpful, for example, in a situation when a video event was slipped (the contents of an event was shifted) or time-stretched without slipping or stretching the audio event. The duration, speed, take start, and position of the audio event will be matched to the video event. There are two methods for selecting events for synchronizing:

  • Select the one audio event and the one video event that need to be synchronized
  • Select any number of video events. The tool will automatically find the corresponding audio events. This is the recommended method. Please note that for a successful search audio and video events must be grouped together and refer to the same media file.

Take Snapshot

This command captures the project frame at the current cursor position and adds it to the Snapshots window.

Timeline Scale

This command makes it possible to set the desired timeline scale with one click. Selecting a menu item will increase or decrease the horizontal zoom level. For maximum convenience, place this command on the Vegas toolbar.

Unused Media

This command enables the fastest way to find all unused media in a project. The Unused Media command will find all media in a project that is not currently being used, and then moves them to a special media bin with the name "Unused". The command can be run again to update the bin after changes are made. This command is very helpful when working on large projects with many media files.

Vegasaur

Placing this command on the Vegas Pro toolbar provides one-click access to all the tools, functions and commands that are found in Vegasaur. Clicking the button will open a menu, similar to the View-Extensions-Vegasaur menu. Yet another highly useful feature!

Windows Explorer Context Menu

This command displays the Windows Explorer context menu that corresponds to the selected clip on a timeline. It allows you to open a clip in external applications, read its properties, explore a clip's folder, and to perform other functions.

Backups

The Backups tool is designed to provide additional protection for projects from accidental loss or damage. The tool can also be used for reverting to older versions of a saved veg file. Changes can be made to a project while always being able to return to the original version. The tool significantly simplifies the procedure of creating backups. It provides a one-click solution for making backups or reverting to old versions. Furthermore, the backups can be created automatically at specified time intervals or depending on specific user actions.

Fine-tuning the backup procedure

The tool contains a large number of settings, allowing tuning of your backup procedure.

All backup copies of all projects are stored in a special folder on your hard drive (which is known as Backup Storage). The maximum size of the storage folder can be set, to limit the amount of disk space Backup Storage can use. As the specified size is exceeded, old backup copies will be deleted to make room for new backups.

You can specify the maximum allowable number of backup copies per every project. This function is used to reduce the overall number of backups in Backup Storage and to increase the speed of Backup Storage maintenance.

In addition, a lifetime period can be set, after which all obsolete backups will be automatically removed.

It is possible to enable automatic backup of a project every 'n' minute or when the project is opened.

For additional protection against disk failure the p











Vegasaur

is an extension (plug-in) for Sony Vegas Pro (version 8.0, 8.1, 9.0 or 10.0), the professional non-linear editing system owned by Sony Creative Software. Using the Vegas engine and its built-in scripting functions, Vegasaur simplifies many editing processes and greatly boosts your productivity.

In fact, it allows you to produce quality material fast and effectively. It contains a large collection of advanced and convenient tools that enhance the functionality of Vegas Pro, helping you significantly reduce working time on large projects, while streamlining workflow.

Vegasaur also includes a set of helpful tools and scripts that automate many frequent editing tasks, saving you from tedious manual work. Vegasaur is tightly integrated with the Vegas Pro interface, allowing your full concentration on creative ideas.

Discover the unique features of Vegasaur and you will be absolutely convinced it is a must-have toolkit that makes using Vegas Pro so much easier, better and faster!

Transcoder

Transcoder is one of the most powerful and functional batch rendering tools available today. Actually, it is much more than just renderer. With an impressive processing capabilities it can automate many recurring production processes.

Text Generation Wizard

Text Generation Wizard is designed to create various titles, labels, countdown timers and so forth. For example, it can generate titles from regions or create open captions from closed captions.

Render Assistant

Render Assistant provides a set of additional actions, launched after the end of rendering. For example, it can turn off the computer, play a melody or send an email.

Snapshots

Snapshots offers an absolutely new way for working with project snapshots. No more worries about the current preview settings! You'll be amazed at how well it works for you!

Auditor

Auditor checks the current project for various problems and common mistakes made during editing.

Pan/Crop Assistant

Pan/Crop Assistant enhances the built-in pan/crop functions and brings a collection of tools that will make editing much easier, especially when dealing with many clips.

Presets Manager

Presets Manager provides a complete solution for exporting, importing or transferring almost all presets that are found in Vegas Pro.

Quick Properties

Quick Properties is perfect for quickly changing the various properties of events or media files. Also it dramatically simplifies tasks such as placing events on a timeline and creating transitions.

Markers

Markers greatly facilitates daily work with markers and saves you a ton of time. Create, convert, change, import, export markers in seconds!

1-Click Commands

This is a collection of about 40 one-of-a-kind scripts that provide a one-click solution for many common editing tasks, allowing more effective and efficient editing.

Backups

The Backups tool is designed to provide additional protection for projects from accidental loss or damage.

And many other tools!

Channel Mapping, Effects, Envelope Points, Freeze Frame, Photo Snapshot, Split Events, Voice Over, Archive Project, Project Properties, Projects History, Replace Media, Bookmarks, Select Events, Field Order Analyzer, Sweeper...

Transcoder

The Transcoder is one of the most powerful and functional batch rendering tools available today. Behind the easy-to-use interface are many subtle settings, providing a wide variety of choices that allow the successful performance of many different tasks. With an impressive processing capabilities it can automate many of the repetitive tasks you might run into.

Consider, for example, performing the following tasks:

  • Trim a few seconds from the end of multiple clips, add the desired video effect and convert them to several different video formats.
  • Quickly create a photo montage with pan and zoom movement, transitions, and aspect cropping.
  • Stitch the selected regions of the project, add overlay and prepare files for DVD.

All these tasks can be performed with just a few mouse clicks in Transcoder! This saves considerable time and provides relief from tedious manual work.

It allows you to render projects or selected timeline ranges to many output formats; convert hundreds of media files to a specified codec; generate slideshows with desired transitions and effects; apply leaders, trailers and overlays to your projects; and much more. The ability to save user settings (such as a list of renderers, effects, media properties, project templates, and so forth) as presets, allows the fast selection of desired options, saving a tremendous amount of time.

Unlimited Jobs Queue

The basic unit of work in Transcoder is the job. It consists of one or several media files, their properties, a render template, and other parameters. Multiple jobs can be created in one operation. Creating stitching jobs allows production of a single output file, joining multiple source files together into a single media file. This can be useful, for example, when building a photo montage. You can process projects, markers, regions, command markers, subclips, timeline selection and any existing or generated media.

Extensive Source Properties

You can specify the default properties that will be applied to all source media files in a job. The properties of each file can also be specified individually. This feature provides fantastic possibilities for processing files. For example, media files can be cropped to match your project, the images can be flipped and rotated, the playback rate can be reduced or increased, the selected transitions or desired audio/video effects can be applied and other functions.

The following properties are available:

  • Media: Field Order, Pixel Aspect, Rotation, Alpha Channel, Auto Rotate Digital Photos
  • Switches: Maintain Aspect Ratio, Reduce Interlace Flicker, Resample Mode, Invert Phase, Normalize, Loop, Mute Video, Mute Audio
  • Event: Undersample Rate, Opacity, Channel Remmaping, Starting Frame, Playback Rate, Length
  • Pan/Crop: Crop Aspect Ratio, Zoom In/Out, Flip
  • Fade In/Out, Transitions
  • Video FX / Audio FX

Renderers

For every job you can select the desired render templates that are to be used for rendering files. A list of selected templates can be saved as a custom preset, allowing specification of the required output formats with the click of a mouse.

Output

These options control where the results of the processing are sent. You can specify the following options:

  • Video Template: The project template, used during rendering. A standard project template can be chosen or a custom project template can be created. You can set the frame size of a project, the frame rate, pixel aspect ratio, field order and output rotation. To set a project properties to match the properties of the source media file, select the "Match Source Properties" option. In most cases a particular template will not need to be chosen, but it will be necessary for "stitching" jobs.
  • Pixel Format: Indicates whether video processing (compositing, scaling, previewing, rendering, and most video plug-ins) should be performed using 8-bit or 32-bit floating-point arithmetic. This allows overriding of the same setting of a source project.
  • Deinterlace Method: Determines the method used to render effects and deinterlace the two fields that make up a frame. If the option is not specified, the deinterlace method of a source project will be used.
  • Rendering Quality: Overrides the rendering quality that is specified in a source project.
  • Audio Resample Quality: Determines the accuracy with which audio files will be resampled and the quality of processing when time-stretching audio events.
  • Save Project Markers in Media File: Check this option to include markers, regions, and command markers in the rendered media file. The output file type must support this feature.
  • Use Project Output Rotation Settings: Select this check box if rendering a rotated project and want to use the Output rotation setting from the Project Properties dialog for a rendered file.
  • Stretch Video to Fill Output Frame Size: Check this box when rendering to an output format with a slightly different aspect ratio than the project's aspect ratio. This will prevent black bars from appearing on the top and bottom or sides of the output.
  • Enable Multichannel Mapping: If rendering to .wav, .w64, .avi, or .mxf format, select this check box to render a file with multiple audio channels. Note: The Channel Mapping command can be used to map the busses in a project to channels in the rendered file.
  • Output Folder: Specifies the folder where the output files will be placed.
  • Overwrite Mode: Determines the action to take if the output file already exists.

Powerful naming capabilities

These options control how output files are named. By default, Transcoder automatically name the files, based on the job's type, description etc. For example, if a job has a description, that description will be used as the name of the output file; or if each region is rendered as separate file the name of the region will be used as the filename.

The real power of this feature is that a custom name pattern can be specified, using a variety of special replacement patterns, also known as macros. Macros are specially formatted strings that can be used anywhere in the file name for automatic naming of the output files. In addition, naming patterns can be saved as presets, which will provide a one-click solution for file naming.

Background / Overlay / Leader / Trailer

You can easily add a background to your projects and media files. For example, you can add the background music to your slideshow or use the background for an underlying 4:3 video in a 16:9 project.

Overlay can be used for creating watermarks or station bugs. For example, a station bug can be created, that will be shown throughout a film, displaying the company's logo in the corner of each frame or periodically playing a specified audio file. Using Vegas projects as overlays, offers virtually unlimited opportunities for creativity and imagination.

When the job is rendered, the leader can be added before the source clips and the render length will be appropriately increased. Likewise, the trailer can be added after the source clips.

In addition, you can specify the properties of a background, overlay, leader or trailer. For instance, the duration of an overlay image can be set, its opacity adjusted, and other effects.

Video FX / Audio FX

These features allow the easy addition of video and audio effects to a movie. Please notice that the effects will affect the entire job (including any backgrounds, leaders, trailers and overlays), so if several clips are being "stitched", this will affect all of them. To add effects only to a particular clip, select this clip in the source list and adjust its properties.

Other powerful features

  • Background Rendering: This allows continuation of working with Vegas, while jobs are being rendered by a background process.
  • Jobs History: Displays a list of all jobs that have been successfully rendered.
  • Projects Generator: Creates a new Vegas Pro project based on the selected job. For example, use this feature to quickly build an advanced photo montage with pan and zoom movements, transitions and applied effects.
  • Render Assistant: You can specify the default preset that will be used during rendering. For instance, a special preset can be created for Transcoder that will shut down the system after processing the job queue. For details refer to the Render Assistant topic.
  • Import / Export: Allows the current job queue to be imported/exported from/to an external file. Thus, external files can be used as templates for new jobs.

Text Generation Wizard

Text Generation Wizard is the original tool for Vegas Pro software that can automate creating text events. It is designed to generate various titles, labels, countdown timers and so forth. For example, it can generate titles from regions or create open captions (also known as hard subtitles) from closed captions.

Consider the following scenario: You have created a slideshow project with hundreds of photos. Now you need to quickly label each image in a slideshow. Previously this required manually creating text media and entering the text. As you can imagine this is a very tedious and time-consuming process. Now this can be accomplished with a few clicks!

The tool generates regular text events with already embedded text, so you don't have to edit each event. The appearance of text depends on the selected preset. You are free to use one of the predefined Vegas presets or create a new one.

Also it allows you to create various kinds of counters. The user may decide whether the counter counts up or down, choose among different formats, select the value to start from, the speed of the counter or the interval between counter increments.

Titles can be generated in the following ways:

  • At Markers / Regions: Generates titles at markers, regions or closed captions. Now the task of creating hard subtitles is trivial!
  • At Events: This function makes labeling your clips easy and efficient. The following event properties can be used for titling:
    • Event Name
    • Media Comment
    • Media Name
    • Tape Name
    • Video Capture Comment
    • Recorded Date/Time
  • Import Subtitles / Text: The real power of this tool is the ability to import subtitles or text from external files. The following formats are supported:
    • DVD Architect Subtitles (SUB)
    • YouTube Subtitles (SBV)
    • SubRip Subtitles (SRT)
    • Comma Separated Values (CSV)
    • Tab Separated Values (TSV)
  • Counter: This function provides an easy way to add a video counter/time stamps to footages. It generates sequential numbers in different formats, such as decimal number, dates, and timecode. You can use this function to create counters of various kinds.

Render Assistant

The very first tool of its kind, Render Assistant provides a set of handy features during the rendering of projects and afterwards. Most of its functions are additional actions, launched after the end of rendering. For example, it can turn off the computer, play a melody or send an e-mail.

By default, Render Assistant is in active state and waits for rendering to begin. In this state, it does not consume any system resources.

Like many other Vegasaur tools, custom presets can be created for this tool.

Actions

  • Show Tray Icon: Shows Render Assistant's tray icon during rendering. Right click the icon to open a context menu.
  • Popup Messages: Render Assistant will show popup messages, indicating the status of rendering.
  • Show Percent: It will show the percentage of the rendering, instead of the standard static icon. The font and background colors can be customized.
  • Play Sound: Plays a sound file after rendering. Supported formats include wav, mp3, midi and any other format for which codecs are installed in the system.
  • Open in Associated Program: A rendered media file will be opened in its associated player.
  • Open Folder: Opens the folder where a file was saved.
  • Run Program: Allows any external program to be launched at the end of rendering.
  • Send E-mail: Allows an e-mail notification to be sent.
  • Shutdown Computer: Logs off the interactive user, shuts down the system, or shuts down and restarts the system.

Snapshots

This unique tool is designed to capture frames from a current project and from any video file. Vegas Pro offers two ways of taking snapshots: the current frame can be copied to the clipboard and the current frame can be saved as an image file. The Snapshots tool greatly enhances this functionality. It offers an absolutely new way for working with project snapshots. It dramatically reduces the time for creating snapshots that can be used in building slideshows, DVD menus or even on a website.

Creating snapshots

The main features of this tool are its powerful functions and its user-friendly interface. Just one click and you always get a shot with the highest quality without worrying about the current preview settings!

All the captured frames are displayed in the Snapshots window, which can be docked with any other Vegas Pro windows. Snapshots can be easily renamed, deleted, previewed, grouped by project and saved. You can specify the file type of the captured snapshot, the deinterlace method and other parameters. By collecting a series of still frames, the flow of a project can be immediately seen in the Snapshots window. Because snapshots do not depend on the current project, they will remain in the window even after a project is closed.

The selected snapshots can be easily added to a project. Just drag-and-drop them to a Project Media window or directly to a timeline!

Batch Capture

This tool allows you to batch capture frames from a current project or any number of external video files. Snapshots can be taken at markers, regions, command markers, bookmarks and specified time intervals. The scope for creating snapshots can be limited to an entire project, a timeline selection, selected regions, or events.

Saving Snapshots

It is possible to export snapshots to different graphic formats (bmp, jpeg, gif, tiff and png), for working with them in other applications. You can specify the folder for storing images, the desired image file format. In addition, a still-image sequence can be created.

Auditor

The Auditor tool is a great assistant for any editor! It checks the current project for various problems and common mistakes made during editing. The most mistakes are not intentional. For example, while moving an event, the opacity or volume line may also be accidentally moved. Without this tool, detecting that kind of error is very difficult to detect, which can result in excessively long rendering times.

Typically, this tool should be run when editing is completed, prior to rendering. The Auditor tool checks the current project and displays the list of all possible errors it found. And an editor decides how to proceed.

Also it helps resolve the problem. For every issue in the list, there are commands at the bottom of the window that offer a quick way to get rid of the problem or another action. Double click on any error to automatically launch the first command. Every type of problem has its own set of commands.

Audit Scope

  • All Tracks: The Auditor will check all tracks.
  • Selected Tracks: The Auditor will check only selected tracks.
  • Active Tracks (not muted): The Auditor will check only non-muted tracks.
  • Solo Tracks: The Auditor will check only solo tracks.

Audit Rules

The Auditor tool offers a large collection of check rules. Rules can be specified for use by the current project by clicking the corresponding check boxes in Options window. Unchecked rules are excluded from inspection. In addition, various sets of rules and their parameters can be saved as custom presets.

A rule can have a set of parameters that can be modified for fine-tuning the check.

The following rules are available:

  • Generated media properties: Finds all generated media whose properties do not match the project properties (frame size, pixel aspect ratio).
  • Image sequence integrity: Verifies that all images exist.
  • Offline media: Finds all missing media in the project.
  • Unquantized events: Indicates if a video event is not on a frame boundary. Note: Edits that do not occur on frame boundaries can produce undesirable visual results.
  • Audio level: Finds all events and tracks whose audio level is slightly different from 0 dB.
  • Bypassed effects: Detects bypassed effects in events, tracks and media.
  • Duplicated effects: Detects duplicated effects in events, tracks and media.
  • Duplicated events: Finds all events with duplicated media. This can be helpful when creating slide shows when it is suspected that pictures have been used multiple times.
  • Empty events: Indicates all empty events in a project.
  • Empty time slots: Detects all empty ranges on a timeline.
  • Event length: Finds all events whose length is slightly different from the corresponding media length.
  • Interlace problems: Analyzes the project for possible interlace errors.
  • Opacity level: Finds all events and tracks whose opacity level is slightly above 0% or below 100%.
  • Output aspect ratio: Detects all video events whose output aspect ratio doesn't match the output aspect ratio of a project.
  • Playback rate: Finds all events whose playback rate is slightly different from Normal speed (100%).
  • Punched-in events: Finds all punched-in events in a project. A punched-in event is created when a media file is added in the middle of another event. This event simply lies on top of any existing events on the track.
  • Rendering quality: Indicates that rendering quality option is set to Draft or Preview.
  • Short events: Detects all events that are too short.
  • Short fades: Finds all events whose fade lengths are less than specified values.
  • Short gaps: Detects all short gaps between events.
  • Short overlaps: Detects all short event overlaps.
  • Track pan position: Indicates all audio tracks whose pan position is slightly different from Center position.
  • Unsynchronized events: Indicates all video events that are not synchronized with corresponding audio events.
  • Empty tracks: Indicates all empty tracks in a project.
  • Overlapped markers: Detects all overlapped markers in a project.
  • Overlapped regions: Detects all overlapped regions in a project.
  • Project status: Indicates that a project is untitled or was not saved for a long time.
  • Unused media: Finds all unused media in a project.
  • Unused takes: Finds all events that have inactive takes.

Pan/Crop Assistant

The Pan/Crop tool is one of the most frequently used tools found in Vegas Pro. It is used to pan, rotate, move and flip clips, correct camera depth, or create motion on still images. The Pan/Crop Assistant enhances these features and brings a collection of tools that will make editing much easier, especially when dealing with many clips. The Pan/Crop Assistant enables greater productivity and facilitates more rapid completion of the hardest editing jobs. For example, use the Pan/Crop Assistant to create spectacular slide shows in wedding montages or other photo presentations; or use it to correct unexpected tripod tilts, and other tasks.

The extension contains a set of handy functions that can be applied to multiple events with a few clicks.

Picture-in-Picture

This simple to use, but extremely handy, tool allows creation of overlays and various picture-in-picture effects, including complex dynamic movements like the "Newspaper spin" effect, and many other effects.

You can set the PiP position, the scale of the picture, or the angle of rotation in a few seconds! Apart of that, you are able to specify how to flip the image or define the number of times the image should spin. In addition, you can create a moving PiP effect, changing the event over time. This is a very powerful feature for creating motion effects like Zoom In, Zoom Out, Newspaper Spin, horizontal or vertical movements (maybe with rotations), and other effects. And the best part is that all these settings can be saved as a preset!

Pan & Zoom

This tool allows fast creation of a photo montage with pan and zoom movement. This technique, also known as the "Ken Burns technique", is used to create the illusion of movement in video production from still imagery.

Enter the amount of zoom in and out, specify the angle of rotation, set the directions of the panning and you are done! For more advanced results you can specify the probability of rotation, freeze time, the speed of panning relative to the zoom and other options. Furthermore, you can enable the random mode, when the actual percentage of zooming and rotation will be individually calculated for each image.

Video Wall

Creates a "Brady Bunch"-style screen where multiple pieces of footage are placed on the one screen in tile form. To use this tool, place all desired events on separate tracks, one under the other. The following options are available:

  • Rows: The number of rows in a wall. In other words, this is the number of events that are placed vertically in each column of a wall.
  • Columns: Indicates how many events are placed horizontally in each row of a wall.
  • Center: If this option is checked, the entire video wall will be centered in the screen; otherwise, its alignment will depend on the specified Initial Point and Direction of placement.
  • Margin: Defines the space around the images, as a percentage of the total area of the image.
  • Direction: Specifies the direction of placement (horizontal or vertical).
  • Initial Point: Specifies the initial point of placement (Top Left Corner, Top Right Corner, Bottom Left Corner, Bottom Right Corner).

Keyframes

Allows the creation and editing of keyframes. The following commands are available:

  • Create: Provides a fast and easy way to create Pan/Crop keyframes. There are several ways to create keyframes: Evenly Distributed, Interval, From Markers, From Media Markers.
  • Flip: Flips the desired events. All other parameters of the keyframe (such as position, size or angle of rotation), are not changed. How the image should be flipped can be specified with the following options: None, Horizontal, Vertical, Both.
  • Interpolation: Determines the temporal interpolation how motion occurs over time. In other words, this is the rate of animation between two keyframe settings. Settings are: Linear, Hold, Slow, Fast, Smooth and Sharp.
  • Rotate: Specifies the angle of rotation in degrees. You can specify that the entered value is an absolute value or it is a relative value which will be added to the existing angle of rotation.
  • Scale By: Scales up or down the event, by entering a desired scaling factor.
  • Move by X: Pans the display left or right. Negative values move the video to the right; positive values move the video to the left.
  • Move by Y: Pans the display up or down. Negative values move the video down; positive values move the video up.
  • Width: Determines the width of Pan/Crop boundaries.
  • Height: Determines the height of Pan/Crop boundaries.
  • Smoothness: Adjusts the smoothness of the motion. In other words, this is the spatial interpolation (how motion occurs within the frame).
  • Stretch To Fill Frame: Enables media to fill the output frame; otherwise, the media will retain its original size and the area outside the Pan/Crop boundaries will be cropped.

Custom Effects

Pan/Crop settings of a selected event can be saved as a custom preset that can be re-used for other projects. This is a tremendously powerful and unique feature that allows creation of your own collection of complex dynamic pan/crop effects, which can then be applied with one push of a button. Creating sophisticated motion effects takes a significant amount of time and manual manipulation and having the ability to save them for later re-use is great time saver.

All you need to create a new effect is to click "Add" button and Pan/Crop settings of the currently selected event will be saved. You will be prompted for the name and description of effect. Click the "Apply" button to apply the effect to all currently selected events.

Common Options

These options are common for all tools that are found in the Pan/Crop Assistant.

  • Border: Indicates whether a specified border style is to be applied to each of the events. Custom borders can be made with the Sony Border FX.
  • Reduce Interlace Flicker: Specifies whether to turn the Reduce Interlace Flicker switch on or off for all selected events. This can be useful when still images have flickering or crawling edges while moving.
  • Crop: Crops media to match a specified aspect ratio, including the output aspect ratio of the project. This is very useful when working with different sources that have different aspect ratios. Select Match Output Aspect to apply the Pan/Crop Match Output Aspect setting to all selected events and to remove blank edges on the screen.
  • Safe Area: Specifies a percentage for the border size in the video's safe area. Typical values are: 10% - for video and 20% - for titles. Video within these areas will always be visible on a television monitor. If the value is set to 0%, video will use the full frame area, although some television displays may cut off information at the edges of the display. While this is less of an issue with new LCD panels, creating a safe area is still a good practice when creating video for broadcast or DVD delivery.

Presets Manager

The Presets Manager is a unique tool that provides a perfect solution for exporting, importing or transferring almost all presets that are found in Vegas Pro. Although the official utility from Sony Creative Software can be used for the same task (which is also named Presets Manager), it doesn't provide a complete solution and has fewer features. The Sony Presets Manager tool was designed to work with audio plug-in presets and plug-in packages only. A plug-in preset contains the settings for an individual plug-in. A plug-in package (aka FX package or FX chain) contains all plug-ins in the chain, as well as each plug-in's settings.

Supported types of presets

  • All kinds of plug-ins and plug-in packages (Video FX, Audio FX, Transitions, Media Generators)
  • Pan/Crop (including masks)
  • Track Motion (including 2D Glow, 2D Shadow, 3D Source Alpha and 2 to 1 Transforms)
  • Custom project templates
  • Custom render templates
  • ProType Titler (effects, gradients and collections)
  • Command marker presets

All presets can be packed into single vpb file that can be saved as a backup copy, transferred to another computer, or shared with friends.

Quick Properties

This tool is perfect for quickly changing the various properties of multiple events or media files. Just select the desired events or media files, specify properties and click the Apply button. Also it dramatically simplifies tasks such as placing events on a timeline and creating transitions.

Media

The Media tab enables changes to the following media properties:

  • Field Order: The field order of the file.
  • Pixel Aspect: The pixel aspect of the file.
  • Rotation: Choose a setting from the drop-down list to rotate a media file's orientation.
  • Alpha Channel: The alpha channel information for the file.
  • Tape Name: The name of the tape from which you captured the video. This property is especially useful in multicamera projects: Vegas Pro uses it to create a track for each camera.

Switches

The Switches tab will allow you to change event attributes (also known as "switches"):

  • Maintain Aspect Ratio: Prevents aspect ratio distortion (stretching of video frames), when the length-to-width ratio between the source media and project's frame size are not the same.
  • Reduce Interlace Flicker: This switch can be useful in cases where the source material didn't originate as video and contains extremely high spatial or temporal frequencies.
  • Resample Mode: Determines how video frames will be resampled, when the frame rate of a media file is lower than the project's frame rate.
  • Invert Phase: Reverses the phase of the sound data.
  • Normalize: Maximizes an audio event's volume without clipping.
  • Peak Level: This value will be used when you use the Normalize event switch.
  • Mute: Excludes the selected event from playback.
  • Lock: Locks an event so that it cannot be moved or edited.
  • Loop: Enabling the Loop switch on an event will allow you to drag the right edge of the event out and have it repeat the file over and over rather than inserting silence or last frame.

Events

This tab contains the following set of tools:

  • Undersample Rate: Used to simulate a lower frame rate. For example, if 0.5 is entered in the box, the event will play at half its original frame rate and each frame will be held twice as long as in the original media file, thus creating a strobe effect.
  • Opacity: Adjusts the transparency of an event, allowing it to fade in over a background.
  • Channel Remapping: Specifies how to treat the channels in an audio file. Channels can be mixed, converted to mono or swapped in a stereo file.
  • Gain: Adjusts an audio event's volume.
  • Starting Frame: This can be used for adjusting the start frame of the event, by entering a desired time interval. For instance, setting the value to 10 seconds causes an event to start at the 10th second. The contents of an event will shift, but the event will not move and its boundaries will not be changed. If the Adjust Length option is checked, the right edge of the event will be reduced by the same value, if necessary (to avoid a repetition of the media file at the end of the event).
  • Playback Rate: Adjusts the playback rate of a file, by speeding up or slowing down an event. For example, a setting of 1 will play at normal speed, while 0.5 will play at half speed. Check the Adjust Length option to accordingly change the length of an event.
  • Length: Changes the length of an event in one of three ways: increases the length by a specified value, decreases it or sets it to a desired value. If the Time Stretch option is checked, the playback rate of an event is changed to make it fit the new length. This has the same effect as Ctrl/dragging the out point of the event. Please note that changing the length of an event will additionally adjust the Pan/Crop keyframes associated with the selected event(s).
  • Extend to Cursor: Allows you to resize the clips on the timeline by dragging the selected edge to the cursor position. The opposite edge of the clip remains unchanged. This feature can be very helpful when creating various multilayered effects and it is necessary that all the clips start or end at the same time. Choose from the following modes: Default, Trim, Slip Trim, Time Stretch.
  • Velocity Envelope: Adds a velocity envelope to all selected events; modifies existing velocity envelopes; or deletes them all at once. You can specify the speed and type of an envelope. This tool also allows the addition of envelope points.

Fades/Transitions

This tab enables working with fades and transitions. For example, you can apply randomly selected transitions to a series of events or change the crossfade type and/or length.

  • Fade In/Out: Select to fade events in or out. For example, the opacity at the beginning and end of a video event can be adjusted to fade in or out over a background.
  • Crossfade: Select to overlap events. Crossfades between audio or video events can be easily created!
  • Type: Change a crossfade to use one of many combinations of fast, slow, linear, smooth, and sharp fade curves.
  • Length: The length of overlapping area between events (if creating transitions), or fade in/out length.
  • Transition: Adds, deletes or changes the Transition FX. This is a very powerful feature, because it allows creation of custom presets, applying of random transition, or deletion of existing transitions. To create transitions between events, a transition length must be specified; otherwise this function applies Transition FX to already overlapped events.

Placement

The Placement tab has a variety of options for arranging events and media files on the timeline. It easily allows creation of photo montages. It is great tool for such projects. You can place events by the following ways:

  • Side by Side: Places events on the timeline, one after another.
  • At Intervals: Places events on the specified time intervals.
  • At Every 'n' Marker: Places one event at each 'n' marker. This feature can be useful in photo montages. For example, this function can be used with the Markers tool to place photos on musical beats.

The following options are used to change duration of events so that an event's length fits the placement:

  • Cuts only: Changes duration of events so that no gaps exist. In case of side-by-side placement, events will be butted together, creating a cut from one event to the next.
  • Overlap: Creates overlaps of a length specified in the timecode edit box.
  • Gap: Creates gaps of a length specified in the timecode edit box.

In addition, you can place the events so that all of them are displayed within the specified timeline range:

  • Loop Region / Timeline Selection: Changes duration of events so that all the events are displayed within the timeline selection (or loop region)
  • Region: Changes duration of events so that all the events are displayed within the selected region. If there is more than one region in the project, the desired region will need to be selected when prompted.
  • Audio: Changes duration of events, so that all events are displayed within the duration of an audio track. If the project has multiple audio tracks, the desired music track will need to be selected when prompted.

Finally, the following options are available for fine-tuning the placement:

  • Sort: Rearranges the clips in the specified order. Events can be sorted by timecode, recorded date/time, in a random or in reverse order.
  • Start at Cursor Position: Starts the placement at the current cursor position. If left unchecked, the placement will start at the beginning of the first selected event.
  • Keep Existing Overlaps: All existing overlaps will be kept after placement.
  • Across Multiple Tracks: Adds the selected media files as events on adjacent tracks.
  • Use Existing Tracks: Media files will be placed on the existing tracks. Otherwise, a new tracks will be created.

Markers

Markers and regions are exceptionally important for many Vegas Pro editors. Vegas Pro has a rich set of tools to work with markers, but this extension significantly enhances these capabilities and greatly facilitates daily work with markers. It permits quick navigation, creation, editing, conversion, deletion, exporting and importing of all types of markers.

The main toolbar contains three colored buttons for quick search and navigation through markers, command markers and regions. These functions are very useful, especially in large projects.

Creating Markers

The Markers tool offers several methods of placing markers and regions on the timeline at the specified locations with a variety of naming options. For example, these functions can be used to create chapter points for a DVD or to indicate placement of pictures when building a slide show.

  • Support of all types of markers - regular markers, command markers, regions, CD markers, CD regions.
  • The powerful naming options. Depending on creation method, the selections are: No label, Timecode, Base Name, Source Label, Active Take Name, Media Comment, Media Name, Tape Name, Video Capture Comment, Recorded Date/Time.
  • Markers can be placed at the cursor position, at the specified intervals, at the desired events, on the musical beats. Also they can be inserted at even intervals, across a timeline.
  • Easy converting existing markers of a specified type to markers of any other type. In addition, you can convert from embedded media markers and regions, allowing extraction of them to the timeline.

Deleting Markers

The tool allows deletion of markers with ease. Just select the desired marker types and click the Apply button. Additionally, the interval at which the markers are deleted can be specified.

Import & Export

This function allows the export of selected markers or regions to an external file of the specified format. This can be useful if it's desirable to load and process project markers into external applications. In addition, you can import markers from files.

For instance, to build a DVD disk, markers can be saved as DVD Architect chapters and regions as DVD Architect subtitles. Or suppose that a project is frameserved to Cinema Craft Encoder; before doing that, project markers can be saved as CCE chapters file, in order to insert I-frame on these positions in the output mpeg file.

The following formats are supported:

  • Vegasaur XML: Saves markers in a file and reloads them from a file. All types of markers are supported. For example, this can be used to copy markers between projects.
  • DVD Architect Chapters / Media Markers: Creates a sfl file from the markers and/or regions in a project. This is especially useful if you forget to render the mpeg file with imbedded markers. These files can be generated any time after the final mpeg file is created.
  • DVD Architect Subtitles: Generates sub file from the named markers, regions or TEXT command markers. This file can be loaded in DVD Architect as subtitles.
  • YouTube Subtitles: Allows you to add captions/subtitles to videos you've uploaded to YouTube.
  • SubRip Subtitles: The SubRip (SRT) file format is supported by most software video players. This option allows you, for example, to import closed captions from subtitles or vice versa.
  • Comma Separated Values: CSV is a delimited data format that has columns separated by the comma character and rows separated by newlines. The values are enclosed in double quotes. For example, a CSV file might be used to transfer information from a spreadsheet to Vegas.
  • Tab Separated Values: TSV is a simple text format, similar to CSV. You can easily prepare closed captions in any text editor and import them to a timeline.
  • Text file: This is very powerful feature. It allows exporting markers or regions to a file of any text-based format. The contents of the exported file can be specified, by using special text labels (also known as macros). When exported, macros will be replaced by actual data. Vegasaur comes with a set of predefined presets that can be used as the basis for creating custom formats. In addition to the contents, file encoding (Default or UTF) and the file extension can be specified. And the best part is that all this information can be saved as a preset!

Miscellaneous Tools

These functions will perform a variety of editing tasks and, in some cases, can be extremely helpful, saving substantial time and effort.

  • Keep / Delete Events: This function will either keep all the media that is within specified timeline ranges of a project or delete the media within the same ranges, retaining all the media that lies outside the ranges. It can also ripple all other events to remove the gaps.
  • Adjust Position: This unique function changes the positions of markers or regions through a variety of options. You can move markers and regions to the left or to the right, set the specified distance between markers and regions, proportionally increase or decrease the distance between all selected markers and regions, change the length of selected regions, increase or decrease the length of the selected regions.
  • Renumber Markers: This will renumber all markers and regions in the project, so they will be ordered in numerical sequence.
  • Promote Media Markers: A one-click solution for extracting media markers (including closed captions) and regions to a timeline.
  • Quantize Markers: Detects all markers and regions that are not on frame boundaries and repositions them to the nearest frame boundary.
  • Join Regions: Merges all overlapped regions, as well as regions that are next to one other, into a single large region.

1-Click Commands

Vegasaur contains about 40 different commands that provide a one-click solution> for many common editing tasks, allowing more effective and efficient editing. Instead of repeatedly accessing these commands via several clicks through the menu bar, just insert the desired icon on the Vegas Pro toolbar, where it can be elegantly accessed with a single click. It makes running the commands fast and easy. Additionally, keyboard shortcuts can be assigned to further increase editing efficiency. These are called "1-Click commands", because with a single click an action is performed instantly.

All Scripts

Placing this command on the Vegas Pro toolbar provides one-click access to all the tools, extensions and scripts that are found in Vegas Pro. Clicking the button will open a menu that contains all available items. If you run scripts frequently, being able to access this feature will be extremely handy.

Auto Rotate Digital Photos

When taking photos using a digital camera, the orientation of some images might not be correct. When adding these images to a project, you have to go through each image and manually rotate them. Many newer digital cameras have an orientation sensor. When taking a photo, the orientation information of the sensor is saved together with the image data (EXIF metadata). This command reads this information and automatically rotates the photos. Just select the desired images in the Project Media window and run the tool. If no images are selected, all photos will be analysed and processed.

Back up the Project

This command immediately creates a backup copy of the current project. For more details see the Backups tool.

Bypass All Audio FX and Play

This command bypasses all audio effects on tracks, buses and assignable effects and starts playback. Omitting effects allows quick comparison of your project with and without effects and conserves processing power (to avoid potential playback problems). Using this command gives the same result as if you were to manually check the Bypass All Audio FX option from Options menu, click Play and then uncheck the option after playback has finished.

Close Gaps (Selected Events)

This command will delete all gaps between the selected events. The events will be placed together consecutively, creating a cut from one event to the next.

Close Gaps (Selected Tracks)

This command will delete all gaps on the selected tracks. All events on those tracks will be placed together consecutively, creating a cut from one event to the next.

Collapse Loop Region

Run the command to reset the loop region.

Create Bookmark

This will create a new bookmark at the current cursor position and add it to the Bookmarks window.

Create Nested Project (from Selected Tracks)

The command creates a new nested project based on all currently selected tracks. The selected tracks will be removed from the project and replaced by the nested project. This can be useful when working with large projects containing a large number of tracks.

Delete Inactive Takes

Takes allow you to associate multiple media files with an event. The "Delete Inactive Takes" command will delete all inactive takes from the selected events. You can hold down the Ctrl key to remove all takes.

Fade from Cursor

This command fades out the selected event under the cursor, starting from the current cursor position through the end of the clip.

Fade to Cursor

This command fades in the selected event under the cursor, starting from the beginning of the clip to the current cursor position.

Full Screen

This command maximizes the Vegas Pro window to a full screen view, providing more working space. Run the command again to return to a normal screen. Vegasaur saves the current state when closing the application and restores it on each running of Vegas Pro.

Goto

The Goto command provides convenient navigation on your project. Place this command on the Vegas Pro toolbar for one-click access to all markers, command markers, regions, CD markers, CD regions, bookmarks, and active custom commands (which have an opened dockable window). Note: hold down the Ctrl key while selecting a marker or region to make the timeline selection.

Join Events (Unsplit)

This command rejoins the selected adjacent events that have been previously split to multiple pieces. For the function to work, all selected events must be consecutive segments of the same media file. Several segments that are placed on different tracks and which refer to different media files can be selected and then unsplit in a single operation.

Match Event Length

This command sets the length of a generated media or image sequence to match the length of the event.

Match Output Aspect

This command crops the image so its size will completely fill the preview area. Use it to get rid of blank edges on the screen. This is very useful when all images mixed on a timeline come from different sources and have different aspect ratios. This function is a real timesaver when dealing with many events.

Match Source Aspect

This command matches the image aspect to the original aspect ratio. This feature should be used when you want to apply full photos over other montages and when it is acceptable for the photo's borders to be seen. This function is another timesaver when it comes to working with multiple events.

Original Size

After a video is placed on a timeline, Vegas Pro automatically resizes the event so it will entirely fill the video preview area, matching its size to the project frame size. While this is expected behavior, sometimes it is not desired, especially when placing small pictures like logos or lower third graphics. In those situations, if you want to show a clip in its native size, use this command to resize such clips to their original size.

Pan/Crop: Copy

This command allows you to copy Pan/Crop settings from a selected event to the Clipboard. Refer to the following command for additional details.

Pan/Crop: Paste

This unique and smart command (as well as the previous command) applies the Pan/Crop settings that have been copied into the Clipboard (using the Pan/Crop: Copy command) to all selected events. It allows you to quickly duplicate the Pan/Crop settings of one clip to others, without affecting other settings. The real power of this function is that the target events can differ from source events in size, length and aspect ratio. Vegasaur will automatically fit all Pan/Crop settings to the new events! Using them together, these commands can save significant time for some editing scenarios.

Pan/Crop: Reset

This command deletes all Pan/Crop settings from all selected events, resetting them to their default values.

Quantize All Video Events

This command forces all video events to snap to project frame boundaries, preventing a split from occurring in the middle of a frame. Edits that do not occur on frame boundaries can produce an undesirable visual result. For example, two events are split and moved together to create a cut; splits that are not at frame boundaries can produce a short dissolve in the rendered video.

Quantize Selected Events

This command forces selected video events to snap to project frame boundaries.

Quick Select

This command allows quick selection of events on a timeline, displaying all built-in and custom presets that are found in the Select Events tool. Hold down the Ctrl key (while selecting a preset) to keep current selection. For more detailed information, refer to the Select Events tool description. For maximum convenience, place this command on the Vegas toolbar.

Randomize Events

This command randomly rearranges the order of all selected events on a timeline. This can be useful when creating slideshows. Also you can use this command to swap two selected events.

Remove Effects

This command removes all existing effects from the selected events.

Remove Transitions

This command removes all existing transitions from the selected events and return them back to a standard crossfade.

Renumber Markers

This command renumbers all markers and regions in the project, so they will be in numerical order. The positions and labels are not modified - only the "number" for each will be reassigned. Hold down the Ctrl key to process markers and regions separately - first markers and then regions. Otherwise, each item will be renumbered sequentially, according to the item's position on a timeline.

Replace Bad Frame (with Next)

This command replaces a "bad" video frame under cursor with the next one (a "good" frame). A "bad" frame is a frame that has a noticeable problem, such as a dropout frame or something else. The target event must be selected before running the command.

Replace Bad Frame (with Previous)

This command replaces a "bad" video frame under cursor with the previous one. See the previous command for additional information.

Restore Audio/Video

This command allows the easy restoration of a missing audio or video part of all events that are selected. For example, the audio was accidentally or intentionally deleted and a decision was made later to restore it, select the matching video event and run the command. The corresponding audio portion of the media file that is contained in the video event will be restored and placed on a "Restored Audio" track. The video events are placed on a "Restored Video" track. Finally, this pair of events will be grouped together.

Sort Events Chronologically

This command rearranges all selected clips on a timeline in chronological order. This sorting is based on the recorded date and time of clips or photos. If recorded date/time is not available, the file creation date is taken into account. This tool can save you a tremendous amount of time when working with hundreds of clips on a timeline. For more sorting options use the Quick Properties tool (Placement tab).

Split Stereo to Mono

This command splits the selected stereo tracks on two mono tracks. The original track will become the left channel and a new (duplicated) track will become the right channel. This is useful when you want to treat the stereo audio as two mono channels and adjust them separately.

Sync Audio to Video

This smart command will synchronize an audio event with a corresponding video event. This can be helpful, for example, in a situation when a video event was slipped (the contents of an event was shifted) or time-stretched without slipping or stretching the audio event. The duration, speed, take start, and position of the audio event will be matched to the video event. There are two methods for selecting events for synchronizing:

  • Select the one audio event and the one video event that need to be synchronized
  • Select any number of video events. The tool will automatically find the corresponding audio events. This is the recommended method. Please note that for a successful search audio and video events must be grouped together and refer to the same media file.

Take Snapshot

This command captures the project frame at the current cursor position and adds it to the Snapshots window.

Timeline Scale

This command makes it possible to set the desired timeline scale with one click. Selecting a menu item will increase or decrease the horizontal zoom level. For maximum convenience, place this command on the Vegas toolbar.

Unused Media

This command enables the fastest way to find all unused media in a project. The Unused Media command will find all media in a project that is not currently being used, and then moves them to a special media bin with the name "Unused". The command can be run again to update the bin after changes are made. This command is very helpful when working on large projects with many media files.

Vegasaur

Placing this command on the Vegas Pro toolbar provides one-click access to all the tools, functions and commands that are found in Vegasaur. Clicking the button will open a menu, similar to the View-Extensions-Vegasaur menu. Yet another highly useful feature!

Windows Explorer Context Menu

This command displays the Windows Explorer context menu that corresponds to the selected clip on a timeline. It allows you to open a clip in external applications, read its properties, explore a clip's folder, and to perform other functions.

Backups

The Backups tool is designed to provide additional protection for projects from accidental loss or damage. The tool can also be used for reverting to older versions of a saved veg file. Changes can be made to a project while always being able to return to the original version. The tool significantly simplifies the procedure of creating backups. It provides a one-click solution for making backups or reverting to old versions. Furthermore, the backups can be created automatically at specified time intervals or depending on specific user actions.

Fine-tuning the backup procedure

The tool contains a large number of settings, allowing tuning of your backup procedure.

All backup copies of all projects are stored in a special folder on your hard drive (which is known as Backup Storage). The maximum size of the storage folder can be set, to limit the amount of disk space Backup Storage can use. As the specified size is exceeded, old backup copies will be deleted to make room for new backups.

You can specify the maximum allowable number of backup copies per every project. This function is used to reduce the overall number of backups in Backup Storage and to increase the speed of Backup Storage maintenance.

In addition, a lifetime period can be set, after which all obsolete backups will be automatically removed.

It is possible to enable automatic backup of a project every 'n' minute or when the project is opened.

For additional protection against disk failure the p











V nabídce od Středa 19. leden 2011.

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